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by Pamela Freeman
Format: Paperback, 400 pages
Publisher: Orbit Books
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The first thing I've noticed about "Blood Ties" is that each chapter tells a story of a different POV. It's a well-versed and familiar pattern by now, but what counts is that Freeman succeeds in not changing character perspectives at a wrong time -- we all know the feeling when an interesting POV's story is abruptly cut off just to be replaced by a duller POV -- I guess this is partly due to the fact that I found most of the characters interesting enough, plus, there are only three main protagonists - Saker, an enchanter (who appears rarely and his chapters are relatively short), Bramble, a village girl, who has the ability to tame even the wildest horses, and Ash, a safeguarder by proffesion. Unfortunately, there are still some nasty cliffhangers present in the book, but nothing that would make you fuss over too much or even resent the author. What I really liked is the small twist to a classical POV structure - in select few chapters, a couple of minor characters convey their stories, which usually reveal information relevant to the main story arc.
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The plot, as mentioned before, is unashamedly straight-forward and very typical - travelling, surviving and stuff like that, but the lack of young-apprentice-turns-hero prophecy felt like a balm to my eyes. Freeman creates a world where asking about your fate is almost like going out for a beer and accepting the answer you get is the most logical thing to do. It makes the whole thing a lot more convincing - "why me? I'm just a simple farm boy!" is a classic answer when a hero-to-be hears the news/rumors that he is supposed to be The Chosen One; but when he starts slaying beasts/foes with one hand, gathers followers with the other and in between uses his superior wits to achieve the unachievable - then you are safe to say that the suspension of disbelief is heavily strained. But in "Blood Ties", the characters rarely complain about their fate (and even when they do, they do it half-heartedly), not to mention that they don't need to repeat how ordinary and unsuited for the task they really are - by that point in the story this will already be crystal clear to the reader.
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The thing that bothered me the most is character development, which is a bit unsatisfactory at times. You observe the main protagonists learning this and that, travelling to and fro, but their emotional and personal growth seems somewhat erratic or even illogical at times. [warning - minor spoilers ahead] For example, Ash has strong feelings for Doronit - he adores and lusts after her badly (he is more than partial where she is involved); so it was hard for me to believe, that at a certain point of the story he suddenly realizes -- without any proper explanation -- how she deceived and took advantage of him. Seeing through her wicked ways right at a crucial moment, he stands up against her and acts against her orders. Besides, even though he treated Martine as his friend, he barely knew her at that time, and was even a bit suspicious of her. Or, if we look at Bramble - she masters the skill of treating and training the horses, but isn't able to judge her faithful roan unfit to enter the chase? [end of spoilers]
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And then there is Saker, who shows no personal growth at all, he just keeps doing things he does - partly for reasons of his own, but mostly to please his deceased father. Family matters permeate "Blood Ties" (I guess that's what gave the novel its name :) - relationships, between spouses, between parents and their (fostered) children, and between siblings present a discernible thread in the book. The main theme I observed in the novel is a wish to belong - to be a part of something, to be loved by someone and to have family/home to return to. This is rather unusual for a book of the fantasy genre, where theme(s) of heroism, loyalty, despair and so forth are usually in the fore. Here, an important part of the story is built on family bonds - ghosts of the dead are everywhere, returning to the world of living for revenge, love or simply to repay a debt, but only a few gifted people can actually communicate with them.
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All things considered, this novel is good, the world-building is subtle and efficient, and the plot -- classical in its essence -- has a couple of innovative elements. If you enjoy a light and fast-paced read in the vein of "Kingmaker, Kingbreaker" (and some of the other books I mentioned at the beginning), you'll certainly enjoy this one as well. "Blood Ties" is an easygoing and entertaining book that never fails to be interesting. I can't wait to read the sequel.
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(3 Evil Fruitcakes and a half!)
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~ Trin ~